![]() ![]() If Flashing Blade is taken as the Sacred Seal, this leaves Joshua’s A slot open for a number of other possibilities.In Joshua’s case, running Flashing Blade 4 allows him to take Time’s Pulse and Quickened Pulse to start with his Galeforce cooldown at 2, making it highly desirable. If Flashing Blade is taken as the A slot, it has to be Flashing Blade 4, otherwise one should just use the Sacred Seal.Is it imperative for Flashing Blade to be present somewhere in the build, thus making it far easier for Joshua to consistently activate Galeforce in a single round of combat.With Audhulma being a Slaying weapon, Joshua can have an easier time activating this Special. This Special allows Joshua to act again once per turn. Naturally, Galeforce is the main aspect of this build.He’ll want either Attack or Speed as his Asset, with HP as the safest choice for his Flaw. Joshua’s Refined Audhulma seems more suited to defensive play, but since the main effect triggers if the enemy is at full HP too, he makes a great choice for utilizing Galeforce.Sacred Seal: Quickened Pulse / Flashing Blade Passive C: Time’s Pulse / Odd Tempest / Joint Drive Atk Passive A: Flashing Blade 4 / Fury (3 or 4) / Atk/Spd Push 4 / Life and Death (3 or 4) Distant Def will keep Joshua more safe against ranged attacks through a strong defensive stat boost. Spd/Res Solo is another good choice, keeping Joshua more safe from enemy follow-ups, magical attacks, and helping him to perform his own follow-ups. Quick Riposte helps to ensure Joshua can secure follow-up attacks. There are a good amount of Sacred Seal options to consider.Atk Smoke makes for an effective cheap option that helps reduce the damage that Joshua takes. ![]() Joint Drive Res is another strong choice that keeps both himself and his allies more protected from magical foes. In the C slot, Pulse Smoke will allow Joshua to shut down teams that utilize skills such as Infantry Pulse to great effect. ![]()
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